<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Pinnacle Battle System Devlog - itch.io</title><link>https://racingspider.itch.io/pinnacle</link><description>A lightweight strategic tabletop wargame focusing on deployment and minimal movement.</description><item><guid>https://racingspider.itch.io/pinnacle/devlog/1635227/voxel-models-for-core-armies</guid><title>Voxel Models for Core Armies!</title><link>https://racingspider.itch.io/pinnacle/devlog/1635227/voxel-models-for-core-armies</link><pubDate>Thu, 20 Aug 2026 18:17:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NDAwNTc4LnBuZw==/400x224%23c/931ZI%2F.png"/><p>While deciding how I would represent the sample units in Pinnacle, I decided I wanted to use Tabletop Simulator, but not being a 3d modeler puts the kibosh on that idea. I figured, maybe I can use som...</p>]]></description></item></channel></rss>